SaveCtrl+S
Save level to file
OpenCtrl+O
Load level from file
Save to Library
Save model for use in Game Editor
UndoCtrl+Z
RedoCtrl+Y
Objects
Scene object list
Scene
Environment & lighting
Export
Export 3D model
Settings
Units, snap, printer
Transform
SelectV
Click to select objects
Point Select
Box SelectDrag
MoveG
Reposition selected object
Free (XZ plane)
VerticalShift
RotateR
Spin selected object
Y-AxisL/R
X-AxisU/D
Z-AxisShift
ScaleS
Drag right to enlarge, left to shrink
StretchT
Drag face handles to resize per-axis
Create
Add ShapeA
Insert 3D primitives
Box
Sphere
🥫Cylinder
Cone
Torus
All shapes…
DrawD
Draw shapes on surfaces
RectangleR
CircleC
LineL
Modify
Boolean Cut
Subtract one shape from another
Workflow
1. Click target shape
2. Click cutter shape
3. Cutter is subtracted
Sit Flat
Snap object to ground plane
SculptX
Select a shape, then sculpt with brushes
DeleteDel
Remove selected object
DuplicateCtrl+D
Clone selected object
Clear All
Remove all objects from scene
Add Shape
Box
Sphere
🥫Cyl
Cone
Torus
Ramp
Slab
Stairs
Pipe
Arch
💊Capsule
Pyramid
Prism
Disc
Tube
Helix
Star
Ring
L-Brkt
🔷Ico
Bowl
Arrow
S-Hook
🌱Clip
Threads
🔩Thread
Add Thread ×
External
Internal
Transform: Move  ·  Click objects to select  ·  ⊕ Snap ON
Face Color