Assets

Sprites, models, audio,
and everything in between.

Free 2D sprites, 3D models, sound effects, and music you can browse, download, or make yourself in the browser. No attribution required. Commercial use OK. No account needed to browse.

300+ Kenney assets
free packs
180 procedural models
palette-swappable
200+ mixer parts
ships · creatures · avatars
9 sprite types
players, enemies, blocks …
Tilesets & audio
autotile sheets · SFX · loops
STL / OBJ / glTF / PNG / OGG
export anywhere
Free forever
no freemium, no watermarks

Browse. Create. Upload.

One library, three on-ramps. Whether you want something fast, something tuned, or something of your own making — start here.

1
Browse free catalog
Hundreds of sprites and models pre-loaded from Kenney packs plus a growing procedural catalog. Filter by type and tag.
2
Create in our tools
Make pixel art, slice sprite sheets, sculpt 3D models — all in the browser. Saved straight to your library.
3
Upload your own
Drag in PNGs, GLBs, or glTFs. Tag them, organize them, and reuse them across every tool in the suite.

Share what you make

A community share queue is coming in the next release. Submit a sprite, an admin reviews it, and it lands in the public catalog for everyone.

🏆
Community sharing — coming soon
When we flip the switch, your public sprites get a spot in Browse alongside Kenney. Until then, save your work locally and get a head start.

Take it anywhere

Every asset exports in the format your project needs. No conversions, no middleman.

PNG
Portable Graphics
Lossless 2D sprites with per-pixel transparency. Ready for any engine or web project.
Sheets
Sprite Sheets
Multi-frame animations packed into a single PNG. Indexable and engine-friendly.
STL
Stereolithography
3D print standard. Works in every slicer — Bambu, Cura, PrusaSlicer, OrcaSlicer.
OBJ
Wavefront
Universal 3D format. Works in Blender, Maya, Cinema 4D, and most game engines.
glTF
GL Transmission
Modern web & game format. Compact, animation-friendly, Three.js / Unity / Unreal ready.

Common questions

Can I really use these commercially?
Yes. Kenney packs are CC0 (public domain). Procedurally generated assets are released permissively with no attribution required. Anything you create in our tools is yours — use it anywhere, including in paid games and commercial products.
Do I need an account to browse or download?
No. You can browse the full catalog, preview assets, and download them without signing in. An account only matters if you want your library to sync across devices — and cloud sync is coming soon.
Is cloud sync available?
Not yet. The library runs local-first in your browser today — fast, offline-capable, and private. Cloud sync for signed-in users is on the roadmap and the schema already reserves the sync fields so nothing breaks when it lands.
Can kids use it?
Absolutely — the creation tools work great for kids. A kid-focused Assets experience with simpler UI and curated content is planned for a later release. For now, kids can use the same tools as everyone else.
How do I import existing sprites or models?
Open the Assets library, switch to the Upload tab, and drag in PNGs, JPGs, GLBs, or glTFs. Metadata is editable, tags are free-form, and everything lands in your personal library alongside your creations.
What happens to my old 3D Assets workspace?
Everything you favorited, organized, or uploaded has been migrated into the new unified library automatically — no action needed. The old 3D Assets page still works and links back here.

Ready to dig in?

Browse the full catalog, make your own, or upload what you've got. All free. All in the browser.

Browse store Save to dashboard