Free 3D models for
games & 3D printing.
180+ procedurally generated low-poly meshes across 12 categories. Palette-swappable, editable before export, and ready for game engines. Export as STL for 3D printing, glTF for web and game engines, or OBJ for Blender. Commercial use OK. No attribution required.
What's in the library
Every model is generated by the ShapeKit procedural engine — no photogrammetry, no scans, no licensing ambiguity. Click any category to browse.
Take it anywhere
Every model exports in all three formats — same geometry, different wrapper. Pick based on where it's going.
Why that matters
Every model here is generated algorithmically from a small set of parameters. A "barrel" is 40 lines of code that generate the mesh; a "tree" is a recursive branching algorithm. Nothing was scanned or ripped from someone else's work — which has real consequences for how you can use them.
Procedural and yours to use. Because the models are code, the licence is clean. No scraped geometry, no murky photogrammetry rights, no upstream marketplace terms. Commercial use, no attribution, full stop.
Editable before export. Every model exposes parameters — height, width, palette, animation state — that you can tweak in the browser preview. The mesh regenerates live, and your edits bake into the downloaded file.
Lightweight by design. Low-poly is the house style. Characters run 500–2000 triangles, buildings 1000–5000. Great for game engines where draw-call budget matters. Subdivide in your DCC if you need denser geometry.
Print-readiness is mixed. The engineered parametric parts (fasteners, gears, bearings, Precision Lathe revolves) are manifold by construction and print as-is. The older organic procedural models (trees, characters, buildings) were built for real-time rendering first — some have floating geometry or disconnected sections that'll confuse a slicer. Run those through Meshmixer or Blender's 3D Print Toolbox before slicing. We're working through the catalog, but today the honest answer is: check the mesh before you print.
Build your own in the browser
Common questions
Ready to grab some models?
Browse the catalog, build your own, or see the full library (2D + 3D) at toolfluency.com/assets.