Free Printable Spades Rules

About Free Printable Spades Rules

No. The opening lead may not be a spade, and spades may not be led on any trick until a spade has been played on an earlier trick. The one exception is a player whose hand is all spades.

By the ToolFluency team · Updated October 2026

Spades is a partnership trick-taking card game for exactly 4 players in 2 teams, played with a standard 52-card deck where spades are always trump. Each team bids how many tricks it will take, scores for making that contract, and is penalised for falling short or collecting too many overtricks; the first team to 500 points wins. A game usually takes 30 to 60 minutes. The full printable rules sheet with table layout, trick and scoresheet diagrams is on this page.

How to play Spades

  1. Seat partners directly across from each other. The dealer deals all 52 cards one at a time clockwise, so each player has 13 cards. Spades are always trump and cards rank A high down to 2.
  2. Starting left of the dealer, each player bids the number of tricks they expect to win, from 1 to 13, or bids nil (zero). There is no passing. Partners' bids are added together to make the team's contract.
  3. The player left of the dealer leads the first trick, and it may not be a spade.
  4. Each player in turn must follow suit if they can. If you cannot, you may play any card, including a spade.
  5. The highest spade wins the trick; if no spade was played, the highest card of the suit led wins. The winner leads the next trick.
  6. Spades may not be led until they are broken, meaning a spade has been played on an earlier trick, unless the leader holds nothing but spades.
  7. After all 13 tricks, score each team: +10 per trick bid if the contract is made, plus 1 point per extra trick (a bag), or -10 per trick bid if the team falls short. Every 10 bags costs 100 points.
  8. The deal passes clockwise. The first team to reach 500 points wins; if both pass 500 on the same hand, the higher total wins.

Spades scoring

ResultPointsExample
Made contract+10 per trick bidBid 7, take 7 or more: 70
Overtrick (bag)+1 per trick over the bidBid 5, take 8: 50 + 3 = 53
Set (failed contract)-10 per trick bidBid 7, take 6: -70
Sandbag penalty-100 at 10 bags8 bags plus 3 more: -100, counter resets to 1
Nil made+100Nil bidder takes no tricks
Nil failed-100Nil bidder takes a trick
Blind nil made+200Bid before looking, take no tricks
Blind nil failed-200Bid before looking, take a trick

Examples

Strategy tips
  • Count your sure tricks when bidding: high spades, plus Aces and Kings in side suits that are not likely to be trumped.
  • Once your team has made its contract, try to duck extra tricks; each bag is only worth 1 point and ten of them cost 100.
  • When your partner bids nil, play high in each suit to win tricks they might otherwise be forced to take.
  • Get void in a short side suit early so you can trump in with a low spade when that suit is led.
  • Lead your long side suits before spades are broken to pull trumps out of your opponents' hands.
Example: the bag rollover
Team A starts the hand on 44 points with 4 bags. They bid 4 and take 10 tricks, scoring 40 + 6 = 46 and adding 6 bags. Their bag count hits 10, so they lose 100 and the counter goes back to 0. Their new total is 44 + 46 - 100 = -10.

Frequently asked questions

Can you lead a spade on the first trick?

No. The opening lead may not be a spade, and spades may not be led on any trick until a spade has been played on an earlier trick. The one exception is a player whose hand is all spades.

Do the nil bidder's tricks count toward the partner's bid?

No. If a nil bidder takes tricks, those tricks do not help the partner's contract, but they do count as bags for the team, and the team loses 100 for the failed nil.

When are you allowed to bid blind nil?

Normally only when your team is at least 100 points behind. You bid before looking at your cards, then exchange two cards face down with your partner, and it scores +200 or -200.

What is the penalty for reneging in Spades?

Failing to follow suit when you could is a renege. Common penalties are that the offending team automatically loses its bid, or three tricks are taken off its count; call it before the next trick is gathered.

Can Spades be played with 3 players?

The classic game is for exactly 4 players in two partnerships. Some players also use house-rule versions for 3, but those are not covered by the standard rules.

What happens if both teams pass 500 on the same hand?

The team with the higher total wins. Some players also end the game when a team falls to -200, giving the win to the other side.

How do jokers work in Spades?

In the joker variant, the Big Joker and Little Joker become the two highest trumps above the Ace of spades. Two low non-spade cards, often the 2 of clubs and 2 of hearts, are removed so everyone still gets 13 cards.

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